New Apple's upscaling technology called MetalFX will place iOS and macOS devices back into the gaming world. Apple had great games back in the old days and some all-time hits like the prince of Persia have been made first for apple but along the way, it just lost it.
Same as NVIDIA's DLSS and Intel's XeSS systems, Apple MetalFX also uses AI algorithms to upscale the resolution of output game frames. So, for example, the GPU inside your MAC might render the game at 1080p, but through MetalFX and AI upscaling it will look like a 4K image but have a good frame rate since it is rendered in base resolution.
The ability to make AI strike a good balance between performance and image quality is a key to technology in today's modern gaming and having this technology will help developers a ton to be able to achieve great results on Apple hardware.
So far three official games that will use this technology and be released natively for Appl hardware are Resident Evil 8 Village, GRID legends, and No Man's Sky. All three games have been confirmed and Resident Evil 8 Village is already sent for review people are impressed since the game can run smoothly on all Apple devices, even ones with an M1 CPU.
When you say Apple gaming is probably the last thing that comes to your mind but truth be told Apple makes more money from games than Microsoft, Nintendo and Sony combined. Also, Apple itself was a big player once regarding computer games as well, Myst and Prince of Persia are games that were made and have been released for Apple first. Bungie was also founded by Apple developers and Halo was originally announced as a Mac game.
Apple has been trying and pushing gaming on its platform since it kind of died down. Today all Sony, Nintendo, and Microsoft controllers work without any issues with all Apple products. Apple also has its own gaming subscription service, Apple Arcade, and its Apple TV is packed with GPU that can rival Xbox ones.
MetalFX API ties and brings it all together, it is designed to get the most performance from the hardware by minimizing overhead.
Now, computers and laptops do not hold any large numbers if we look at the user base, and that could deter developers but if we look at iPad and iPhone things are different there, much different. How same CPU power these devices and how MetalFX is available across all products it is clear that there is a market for games there. No Man's Sky is coming to iPad using these technologies and bringing full computer experience to tablets.
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Direct replacement for Apple M1 Chip is near. There were some M1 Chips versions like M1 MAX and M1 ULTRA that were upgrades of the existing M1 chip, but the new and upcoming M2 is something different and it is aiming to replace M1 completely.
Made in a 5-nanometer design, with 20 billion transistors and 100GB/s of unified memory bandwidth is meant to increase performance over M1. It has the same M1 8 core design with 4 high-efficiency cores and 4 high-performance ones.
All CPU and GPU cores are faster than their M1 equivalents and Apple states that when running M1 and M2 at the same power level M2 will perform 25% faster. The first version of the chip will place focus on power efficiency so if you are more on side of being a power user wait for the MAX or ULTRA version of M2.
M2 system on a chip like its predecessor M1 combines both CPU and GPU on a single chip with shared memory in order to increase performance compared to systems that have separate CPU and GPU. M2 so far has been only announced for MacBook Air and the 13-inch MacBook Pro that suppose to hit the market somewhere around July this year. Of course, we expect that M2 is included in future iPad series or Mac Mini series as well.
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