Raptor Lake, a new and upcoming Intel 13th generation CPU will break the 6GHz barrier for the first time ever in normal working mode, overclocked mode in Intel words will go as high as 8GHz. CPU will be 15% faster than Alder lake in single-threaded tasks and a stunning 41% faster in multi-threaded workloads.
The current world record for overclocking is 8.72GHz done with AMD FX-8370 and Intel is aiming at breaking that record with Raptor Lake, of course, this kind of extreme overclocking will require some top-of-the-line nitrogen cooling systems.
Raptor Lake will run on the current LGA 1700 socket, so you will not need to buy another motherboard for CPU and they will also be manufactured on a 10nm process which means that you will need to take care of cooling and power supply if they really go over 6GHz.
Mid-range Intel Core i5-13600K processor will come with 14 cores inside and 20 threads running at a maximum P-core frequency of 5.1GHz, while Core i7-13700K will have 16 cores and 24 threads and run on 5.3GHz max P-core frequency. Best i9-13900K will come packed with 24 cores, 8 of them will be P-cores, and the rest 16 are E-cores, and 32 threads. It will reach 5.4GHz frequency but it was stated it can go to 5.8GHz with Thermal Velocity Boost.
After this statement, we can clearly see that the 6GHz breaker CPU will probably be an i9 special KS variant. In other words, specially tested and picked existing i9 running at higher speeds as was with Alder Lake as well where normal i9-12900K ran at 5.2GHz while i9-12900KS was running at 5.5GHz.
New Apple's upscaling technology called MetalFX will place iOS and macOS devices back into the gaming world. Apple had great games back in the old days and some all-time hits like the prince of Persia have been made first for apple but along the way, it just lost it.
Same as NVIDIA's DLSS and Intel's XeSS systems, Apple MetalFX also uses AI algorithms to upscale the resolution of output game frames. So, for example, the GPU inside your MAC might render the game at 1080p, but through MetalFX and AI upscaling it will look like a 4K image but have a good frame rate since it is rendered in base resolution.
The ability to make AI strike a good balance between performance and image quality is a key to technology in today's modern gaming and having this technology will help developers a ton to be able to achieve great results on Apple hardware.
So far three official games that will use this technology and be released natively for Appl hardware are Resident Evil 8 Village, GRID legends, and No Man's Sky. All three games have been confirmed and Resident Evil 8 Village is already sent for review people are impressed since the game can run smoothly on all Apple devices, even ones with an M1 CPU.
When you say Apple gaming is probably the last thing that comes to your mind but truth be told Apple makes more money from games than Microsoft, Nintendo and Sony combined. Also, Apple itself was a big player once regarding computer games as well, Myst and Prince of Persia are games that were made and have been released for Apple first. Bungie was also founded by Apple developers and Halo was originally announced as a Mac game.
Apple has been trying and pushing gaming on its platform since it kind of died down. Today all Sony, Nintendo, and Microsoft controllers work without any issues with all Apple products. Apple also has its own gaming subscription service, Apple Arcade, and its Apple TV is packed with GPU that can rival Xbox ones.
MetalFX API ties and brings it all together, it is designed to get the most performance from the hardware by minimizing overhead.
Now, computers and laptops do not hold any large numbers if we look at the user base, and that could deter developers but if we look at iPad and iPhone things are different there, much different. How same CPU power these devices and how MetalFX is available across all products it is clear that there is a market for games there. No Man's Sky is coming to iPad using these technologies and bringing full computer experience to tablets.